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Appendix A

 


 

 

Objective-C Language Summary


  Objective-C adds a small number of constructs to the C language and defines a handful of conventions for effectively interacting with the run-time system. This appendix lists all the additions to the language, but doesn't go into great detail. For more information, see Chapter 2 and Chapter 3 of this manual. For a more formal presentation of Objective-C syntax, see Appendix B, ``Reference Manual for the Objective-C Language,'' which follows this summary.

 

MESSAGES

  Message expressions are enclosed in square brackets:

 

[receiver message]

  The receiver can be:

  The message is the name of a method plus any arguments passed to it.

 

DEFINED TYPES

  The principal types used in Objective-C are defined in objc/objc.h. They are:

 

Type and Definition

  id

 
An object (a pointer to its data structure)
  Class

 
A class object (a pointer to the class data structure)
  SEL

 
A selector, a compiler-assigned code that identifies a method name
  IMP

 
A pointer to a method implementation that returns an id
  BOOL

 
A boolean value, either YES or NO
  id can be used to type any kind of object, class or instance. In addition, class names can be used as type names to statically type instances of a class. A statically typed instance is declared to be a pointer to its class or to any class it inherits from.

  The objc.h header file also defines these useful terms:

 

Term and Definition

  nil

 
A null object pointer, (id)0
  Nil

 
A null class pointer, (Class)0
 

 

PREPROCESSOR DIRECTIVES

  The preprocessor understands these new notations:

 

Notation and Definition

  #import

 
Imports a header file. This directive is identical to #include, except that it won't include the same file more than once.
  //

 
Begins a comment that continues to the end of the line.
 

 

COMPILER DIRECTIVES

  Directives to the compiler begin with ``@''. The following directives are used to declare and define classes, categories, and protocols:

 

Directive and Definition

  @interface

 
Begins the declaration of a class or category interface
  @implementation

 
Begins the definition of a class or category
  @protocol

 
Begins the declaration of a formal protocol
  @end

 
Ends the declaration/definition of a class, category, or protocol
 

  The following mutually-exclusive directives specify the visibility of instance variables:

 

Directive and Definition

  @private

 
Limits the scope of an instance variable to the class that declares it
  @protected

 
Limits instance variable scope to declaring and inheriting classes
  @public

 
Removes restrictions on the scope of instance variables
 

  The default is @protected.

  In addition, there are directives for these particular purposes:

 

 

Directive and Definition

  @class

 
Declares the names of classes defined elsewhere
  @selector(method)

 
Returns the compiled selector that identifies method
  @protocol(name)

 
Returns the name protocol (an instance of the Protocol class)
  @encode(spec)

 
Yields a character string that encodes the type structure of spec
  @defs(classname)

 
Yields the internal data structure of classname instances
 

 

CLASSES

  A new class is declared with the @interface directive. It imports the interface file for its superclass:

 

#import "ItsSuperclass.h"

@interface ClassName : ItsSuperclass < protocol list >
{
instance variable declarations
}
  Everything but the compiler directives and class name is optional. If the colon and superclass name are omitted, the class is declared to be a new root class. If any protocols are listed, the header files where they're declared must also be imported.

  A class definition imports its own interface:

 

#import "ClassName.h"

@implementation ClassName
method definitions
 

CATEGORIES

  A category is declared in much the same way as a class. It imports the interface file that declares the class:

 

#import "ClassName.h"

@interface ClassName ( CategoryName ) < protocol list >
  The protocol list and method declarations are optional. If any protocols are listed, the header files where they're declared must also be imported.

  Like a class definition, a category definition imports its own interface:

 

#import "CategoryName.h"

@implementation ClassName ( CategoryName )
 

FORMAL PROTOCOLS

  Formal protocols are declared using the @protocol directive:

 

@protocol ProtocolName < protocol list >
method declarations
@end
  The list of incorporated protocols and the method declarations are optional. The protocol must import the header files that declare any protocols it incorporates.

  Within source code, protocols are referred to using the similar @protocol() directive, where the parentheses enclose the protocol name.

  Protocol names listed within angle brackets (<...>) are used to do three different things:

  Within protocol declarations, these type qualifiers support remote messaging:

 

Type Qualifier and Definition

  oneway

 
The method is for asynchronous messages and has no valid return.
  in

 
The argument passes information to the remote receiver.
  out

 
The argument gets information returned by reference.
  inout

 
The argument both passes information and gets information.
  bycopy

 
A copy of the object, not a proxy, should be passed or returned.
  byref

 
A reference to the object, not a copy, should be passed or returned.
 

 

METHOD DECLARATIONS

  The following conventions are used in method declarations:

 

METHOD IMPLEMENTATIONS

  Each method implementation is passed two hidden arguments:

  Within the implementation, both self and super refer to the receiving object. super replaces self as the receiver of a message to indicate that only methods inherited by the implementation should be performed in response to the message.

  Methods with no other valid return typically return void.

 

NAMING CONVENTIONS

  The names of files that contain Objective-C source code have a ``.m'' extension. Files that declare class and category interfaces or that declare protocols have the ``.h'' extension typical of header files.

  Class, category, and protocol names generally begin with an uppercase letter; the names of methods and instance variables typically begin with a lowercase letter. The names of variables that hold instances usually also begin with lowercase letters.

  In Objective-C, identical names that serve different purposes don't clash. Within a class, names can be freely assigned:

  Likewise, protocols and categories of the same class have protected name spaces:

  However, class names are in the same name space as variables and defined types. A program can't have a global variable with the same name as a class.

 


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Last Modified: 01:34am , January 19, 1996